The Mage
Mages
are at once incredibly powerful and yet exceptionally
vulnerable—able to deal out terrifying, awe-inspiring levels of
damage, while taking little in return. They have command over
the elements, summoning raging fireballs and chains of the
coldest ice to wreak havoc over ranks of the enemy. They can
even speak to the shattered planet, calling forth roots to bind
enemies in place.
However, as mentioned, Mages are also extremely weak, and must
learn to evade whenever possible. As with all classes, knowing
when to fight and when to flee is vital, but this is only
accentuated when the defences of the subject are so very
limited.
After the Mage has reached the required level of ability, they
will be able to choose one of two classes to specialize in: the
Spiritmaster or the Sorcerer.
The
Spiritmaster
The Spiritmaster’s chief responsibility is to summon and control
elemental spirits, powerful forms of nature incarnate, in the
midst of battle. Spiritmasters use the power of the Spirits to
strike fear in the hearts of their enemies, and have the
capability of harnessing fierce pets to turn the tide in combat.
While they make deadly opponents in long-rage encounters,
Spiritmasters lack the physical strength of other classes. The
path of the Spiritmaster is one of the more testing paths to
journey in Aion.
The
Sorcerer
The Sorcerer is a Daeva who follows the Star of Magic. They are
able to freely wield the destructive power if the natural
elements: Earth, Wind, Fire, and Water. A sorcerer is a scholar
at heart, evident by the books and orbs they normally carry with
them. However, these items can be dangerous weapons in their
hands as they help to increase a Sorcerer’s power.
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