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The Mage
Mages are at once incredibly powerful and yet exceptionally vulnerable—able to deal out terrifying, awe-inspiring levels of damage, while taking little in return. They have command over the elements, summoning raging fireballs and chains of the coldest ice to wreak havoc over ranks of the enemy. They can even speak to the shattered planet, calling forth roots to bind enemies in place.

However, as mentioned, Mages are also extremely weak, and must learn to evade whenever possible. As with all classes, knowing when to fight and when to flee is vital, but this is only accentuated when the defences of the subject are so very limited.


After the Mage has reached the required level of ability, they will be able to choose one of two classes to specialize in: the Spiritmaster or the Sorcerer.


The Spiritmaster
The Spiritmaster’s chief responsibility is to summon and control elemental spirits, powerful forms of nature incarnate, in the midst of battle. Spiritmasters use the power of the Spirits to strike fear in the hearts of their enemies, and have the capability of harnessing fierce pets to turn the tide in combat. While they make deadly opponents in long-rage encounters, Spiritmasters lack the physical strength of other classes. The path of the Spiritmaster is one of the more testing paths to journey in Aion.

The Sorcerer
The Sorcerer is a Daeva who follows the Star of Magic. They are able to freely wield the destructive power if the natural elements: Earth, Wind, Fire, and Water. A sorcerer is a scholar at heart, evident by the books and orbs they normally carry with them. However, these items can be dangerous weapons in their hands as they help to increase a Sorcerer’s power.

 

Spiritmaster Sorcerer

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